Rift Guild Characters

The truly strong do not conquer the rift. Instead, they remain clear-headed within it.

The First ARCHMAGE: DEMO

The First Archmage

"The truly strong do not conquer the rift. Instead, they remain clear-headed within it."

Demo is the founder of the Rift Guild and the only surviving "First-Generation ARCHMAGE" today. He established the Blacklist, created the system of Trajectory Magic, and personally sealed the Ninth Rift. Rumor has it that he survived a direct clash with Zyro. He is currently the closest being to "Zero Trajectory."

PERSONALITY

Unfathomable

Possesses a deep, analytical mind wrapped in a streak of rational madness.

Deeply Tolerant

Shows immense patience and protection toward his disciples.

The Silent Terror

He rarely gets angry, but when Demo falls silent, the rift trembles.

IDENTITY

  • Founder of the Rift Guild
  • Current Chief Wizard
  • Mentor to Stormcrow and Ari
  • Founder of the First-Generation Candidate System

RIFT RECORD

CodenameDEMO
TitleThe First Archmage
Danger LevelEX-Class

Evaluation"He is not the most human-like wizard. Rather, he is the most 'Rift-like' human."

LEGEND

During the First Rift Outbreak, Demo walked into the core of the rift entirely alone. Three days later, the world returned to peace. But from that day onward—no one has ever seen him truly close his left eye.

The First Candidate: Stormcrow

The First Candidate

"If the price of becoming a First-Generation is to become like the Rift, then I would rather stop right here."

Stormcrow is the youngest "First-Generation Candidate" in the Rift Guild and a disciple personally chosen by Demo. He possesses an exceptionally rare ability of Trajectory Perception, allowing him to see the magical flow of core spheres and even predict rift anomalies. Beyond his power, what truly terrifies others is that he has never once been tempted by the Rift.

PERSONALITY

Calm & Rational

Dislikes conflict and rarely, if ever, loses control.

The True Fear

He does not fear death. He fears that one day, he will become just like Zyro.

IDENTITY

  • Disciple of Demo
  • First-Generation Candidate
  • Rift Observer
  • One of the few individuals who knows Zyro's true objective.

RIFT RECORD

CodenameStormcrow
TitleSilent Trajectory
RankFirst-Generation Candidate
Danger LevelS-Class

Evaluation"The closer he gets to the First-Generation, the less human he becomes."

LEGEND

It is said that Stormcrow once briefly entered the Void Core. While everyone assumed he would be corrupted, he walked back out completely unscathed. However, since that day—his shadow occasionally moves half a beat slower than he does.

The First Candidate: ARI

The First Candidate

"Power is not about dominating the Rift. It is about choosing kindness while inside it."

Ari is Demo's most trusted disciple and the sole female "First-Generation Candidate" within the Rift Guild. Unlike the others, she does not seek to conquer the Rift; instead, she chooses to mend it.

PERSONALITY

Gentle yet Resolute

Calm under pressure and highly specialized in Restoration Trajectory Magic.

Fearless

Even when facing Void corruption, she has never shown a flicker of dread.

IDENTITY

  • Disciple of Demo
  • First-Generation Candidate
  • Rift Restorer (Known within the guild as "The Last Mender")

RIFT RECORD

CodenameARI
TitleGolden Trajectory
RankFirst-Generation Candidate
Danger LevelS-Class

Evaluation"She isn't the strongest, but she is the least monster-like First-Generation Candidate."

LEGEND

It is said that Ari once entered the collapsing Ninth Rift alone. Three hours later, the rift stopped its rampage. She walked out covered in fractures, holding a newly stabilized core sphere in her hand. From that moment on, no one ever questioned her qualification again.

Rift Guardian Hound: THUNDER

Rift Guardian Hound

"It is no mere beast. It is the hound standing guard at the gates of the Rift."

Thunder is Demo's most loyal companion and the most dangerous guardian hound of the Rift Guild. Possessing Ancient Dragon bloodline, its massive body is covered in black-gold rift fractures and dragon-scaled fur. During the First Rift Outbreak, Thunder stood alongside Demo to defend the entrance of the Ninth Rift. Since then, it has been the eternal warden of the Rift boundary.

PERSONALITY

Loyal & Proud

Irritable and possesses a deep disdain for the weak.

Selective Calm

It allows almost no one to approach, but becomes exceptionally docile around Demo and Ari.

IDENTITY

  • Rift Guardian Hound
  • Ancient Dragon Bloodline Creature
  • Demo's Brother-in-Arms
  • The only entity known to have stopped Zyro's advance face-to-face.

RIFT RECORD

CodenameTHUNDER
TitleRift Guardian Hound
Danger LevelEX-Class

Evaluation"When it begins to growl, it means something is approaching from the deepest depths of the Rift."

APPEARANCE

Massive black-gold canine physique with golden rift irises. Body covered in lightning-like rift fractures, massive dragon claws, and tearing fangs. Equipped with an ancient staff restraint system on its back. In combat, rift energy surges through its fur like rampaging lightning.

LEGEND

After that night, the world remembered its fangs. To this day, a warning still echoes among Blacklist Stalkers: “When black-gold wild lightning strikes across the sky, do not look back—for the Guardian Hound is settling scores with intruders who dared to slip into the Rift.”

Lord of the Void: ZYRO

Lord of the Void

"Humans were never worthy of controlling mana."

Zyro is the supreme ruler of the Nine Rifts and the first entity to willingly step into the Void Core. Once the most powerful Dragon King of the ancient era, he chose to let the Rift consume him in his pursuit of ultimate power. From that day forth, Zyro ceased to believe in order, and ceased to believe in humanity.

PERSONALITY

Arrogant & Cold

Extremely dangerous with a profound hatred for the weak and absolute disdain for order.

His Doctrine

"The Rift should not be repaired. It should swallow the world."

IDENTITY

  • Lord of the Void Rift
  • Ruler of the Nine Rifts
  • Demo's Ultimate Nemesis
  • Master of Gnarlfang
  • The only existence Demo has been utterly unable to kill.

RIFT RECORD

CodenameZYRO
TitleLord of the Void
Danger LevelEX-Class

Evaluation"He was not swallowed by the Rift. He chose to become the Rift."

APPEARANCE

Black-fractured dragon scales, deep crimson rift eyes, massive split horns, and dark red dragon wings. Body perpetually shrouded in Void energy, with shattering trajectories manifesting behind him. His mere presence causes all nearby core spheres to instantly spiral out of control.

LEGEND

It is said that during the First Rift Outbreak, Zyro personally walked into the Void Core. Three days later, he emerged bearing a power that did not belong to this world. And from that day onward—the world heard the Rift "breathe" for the very first time.

Rift Apostle: GNARLFANG

Rift Apostle

"Stay away from the caves. When you hear two different laughs echoing at the same time, it means it has already caught your scent."

Gnarlfang is the earliest rift monster subjugated by Zyro. No one knows what creature it originally was; some say it was an ancient beast guarding the Dragon Realm, while others whisper that it is a monstrosity born from two corrupted Gandalf wizards fused together within the Void.

PERSONALITY

Left Head "GNAR"

Crafty and sadistic. It loves to slowly torture its prey, lets out human-like cackles, and feasts on the scent of terror.

Right Head "FANG"

Furious and feral. It craves nothing but tearing and devouring. Incapable of speech, it enters a state of total frenzy during combat.

All Heads

While the two heads frequently snarl at one another, they instantly fall silent the moment Zyro appears.

IDENTITY

  • Warden of the Ninth Rift
  • Rift Executioner Beast under Zyro's command
  • Guardians of the underground rift tunnels leading to the deep Void. Any unauthorized trespasser is instantly torn to shreds. Many Blacklist Stalkers have attempted to hunt it down, but all that remains of them are snapped staves and blood-soaked Blacklist scrolls.

APPEARANCE

A massive, twin-headed rift beast covered in corrupted gray fur and petrified skin. Eyes are completely clouded and white, lacking pupils. Its forehead sports split horns and bone spikes. The expressions of the left and right heads are never in sync. It drags a colossal club made of split bone, emerging only from caves and crevices. It is never seen running—because by the time you see it, it is already too late to run.

LEGEND

The first to discover Gnarlfang was an expedition team from the Rift Guild. While deep within an underground rift cavern, the members heard two distinct breathing patterns. The inspector subsequently left a record: "They aren't just two heads. They are two distinct, living consciousnesses." Ever since that expedition, no one has dared to venture deep into the Ninth Rift again.

Cave Crawler: CRAWLER

"When you hear something crawling in the caves, you better pray it hasn't caught your scent yet."

Crawlers are among the most common rift monsters found at Zyro's side. They have no individual names and no free will; they possess only hunger. Rumor has it they were originally humans who lost their way in the rifts, gradually mutating into their current forms after prolonged exposure to Void corruption. Zyro has condemned them to live eternally in the depths of the rifts.

PERSONALITY

Insatiably Hungry

Terrified of light, they always hunt in packs and are hyper-sensitive to mana.

Blind Pursuit

Once they catch the scent of a core sphere's energy, they will track the prey relentlessly until one side is dead.

IDENTITY

  • Low-Tier Rift Apostle
  • Zyro's Tracking Hounds
  • Subterranean Pack Creatures of the Ninth Rift
  • Primary Duties: Patrolling underground rift passages, hunting intruders, and scavenging corpses and core spheres.

RIFT RECORD

CodenameCRAWLER
TitleCave Crawler
ClassificationLow-Tier Rift Organism
Danger LevelB-Class

Evaluation"If you've only spotted one, it means the rest have already surrounded you."

APPEARANCE

Pale, corrupted skin, glowing white pupils, elongated razor-sharp claws, and a hunched, emaciated physique. Features jagged fangs and rift-mutated ear bones. They crawl out of caves, crevices, and absolute darkness. They make no sound—only the sound of breathing.

LEGEND

It is said that a certain Blacklist expedition team once spotted dozens of white eyes glowing in an underground rift passage. The inspector's report left only one line: "Whatever you do, do not look down." Because the real Crawlers are never in front of you.

UNKNOWN

TO BE REVEALED ON THE RIGHT DAY.

PERSONALITY

POWER

Beyond your imagination.

IDENTITY

Neither friend nor foe.

SPELL

The realm is about to shift.

LEGEND

Bound by ancient magic, a mysterious presence watches from the darkness. Waiting for the right moment to awaken.